Review of Dungeon/World Architect Cards

I backed the World Architect Cards on Kickstarter.

The basic shot:
New cards

The quick adventure and region I created from the cards. Details are not listed just to make sure no players see this before it is run.
Map

Quality: Good durable feeling cards

Usability: Using the cards only once, it went fairly well. The options provided do a good job of stimulating the formation of an adventure. It works best when using a variety of dice for randomizing the descriptors, some of the cards have 15 options which is tricky to roll if you are not used to figuring out how to roll unusual numbers on standard sized dice.

The dual sided nature of the cards is tricky as it isn’t just a straight deal of the cards but you have to know which side to use or have a way to pick the side.

Overall: Great value for the cost and it is a fun way to quickly generate a dungeon or region.

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A to Z burnout and Edge of Empire

Apparently posting for every day a month gave me a bit of blog burnout. I should be getting back into things soon.

Pretty soon I will be doing a one shot adventure in Fantasy Flight Games Star Wars Edge of Empire system. It is a new system for me to game master, and is confusing me a bit. I have only played one small adventure in the system and the assigning of difficulty and the reading of the dice just seems a bit daunting.
Lego x-wing
The current scope: Two PC’s, one of which is a TIE fighter pilot, and a one night adventure. I will probably over plan the adventure as I am not clear on the pacing of this system.

One of the PC’s has a bunch of star wars mini’s but I think I should find a reason to pull out the lego x-wing as a prop, or the sci-fi coins.

X, Y and Z are for Xystus, Yasu and Ziquan

In the A to Z  Challenge I will be describing parts of my fictional world I am starting to use for Roleplaying games. Most of this information is not known by my players, not to hide it from them, but because I think tons about a location that I won’t force them to sit through during gaming sessions.

Bleh, life is a pain at times. Back pain, allergies, tons of stuff going on. On the plus side we played for about 6 hours on International Table top day which was Saturday.

The Xystus of the Gymnasium of Cos


 The monastery of Cos, also known as the monastery of the Living Wills is just south of Huin in Tillman. It is run by a group of diverse masters. They specialize in protective fighting and the training of the mind and with the training of offensive magic. Eldritch Knights, Arcane Archers, Requip fighters and Monks with magic are often found training here. The most common weapon trained is a special form of glaive as it is the favorite weapon of several of the masters and trains both a military weapon but also techniques useful when using any pole or long stick that can be found.

The Xystus or covered long porch along the primary gymnasium courtyard is known as the Xystus of Games and is used when training the mind, with puzzles and games for logic and strategy as well as for magical training.

Disciple of Cos (5e Background)

Proficiencies: Glaive and improvised staff, History and Arcana (The glaive is a monk weapon if you are a monk)

Arcane Knowledge: Has learned one cantrip from the wizard or druids cantrip list that is not evocation.

The town of Yasu


 The town of Yasu in the Kingdom of Durain is notable due to its production of preserved foodstuffs. The town of Yasu makes many types of lacto-fermeted pickles and slaws. They are also the producers of the magic Preserver’s pot and Fermenter’s pot.

Preserver’s pot (uncommon)

The preservers pot is usually a round pot about 30cm (1 foot) in diameter with a flat bottom and lidded top. Anything placed in the pot will be preserved in its current state for up to 3 years. This includes living tissue, foodstuffs, or even small animals.

Fermenter’s pot (uncommon)

The reverse of the preserver’s pot. Anything placed inside ages a month for every day placed in the pot. Great for making long curing cheeses and some types of fermented cabbage. It will also grow mold to a toxic level is the foods aren’t really meant to be preserved. Things left long abandoned in such a pot can release a toxic smell than can incapacitate the one who opens the pot. DC 17 con save or fall ill and vomit  for the next 1d6 hours.

The town of Zoenit


The town of Zeonit in the nation of Ziquan is a great center for leather works, the dwarven nation also produces many types of studded leather and leather specially designed for durability on weapon and tool handles.

The leather emporium is an older family building that has been converted to store, sell and trade leather from all over Zeonit, much of it ending up in foreign markets. It it is leather you can find it here. The suede gloves, brightly colored and patterned bracers and even leather cloaks are popular with tourists and exporters. Due to the competitive market and being close to so much leather production all leather goods are 25% cheaper than found in most other places.

Recently a fad of color changing leather shawls has swept the market. Always guaranteed to impress and certainly priced to match their extravagance, some say there may be untold drawbacks in the process of mass producing these magic items.