P is for Pocket Dimensions

In the A to Z  Challenge I will be describing parts of my fictional world I am starting to use for Roleplaying games. Most of this information is not known by my players, not to hide it from them, but because I think tons about a location that I won’t force them to sit through during gaming sessions.

BambooLantern-300pxMany unusual things exist in the world. One of these is the existence of tiny pocket dimensions. Ages ago wizards stumbled upon the ability to manipulate these pocket dimensions and tie them to objects and spells in the world. The practical result is the existance of objects with greater capacity than it would seem on the outside. (Insert, it’s bigger on the inside reference here). Also there is the ability for items to retrieve other items from pocket dimensions and extra-dimensional  spaces.

Here are several items in the world that use pocket dimensions and extra-dimensional spaces.

Bracers of the Armory
Wonderous Item (Uncommon) (requires attunement)
These Bracers will store a single weapon sized for a small or medium-sized creature. They can be recalled as a bonus action once per day or stored or retreived normally as a full action. This is done by using the command word linked to the bracers.

Forever Lantern
Wonderous Item (Uncommon)
This chinese style lantern (see image) when filled will keep a hundred quarts of oil in its container that takes up only a small jar of size or weight. This allows it to continue burning for a very long time.

Cane of Many Uses
Weapon (Very Rare) (requires attunemenet)
This 18 inch long rod of silver stores extensions in a pocket dimension. When found it usually has its cane form with a wooden carved head on one end and cane height wooden length on the other. The Cane has 6 charges and for one charge can switch the extensions to the silver rod for one charge. 1d4+2 charges are restored at sundown. The extensions available are cane, rapier, 10ft pole, 20ft pole, pick, hammer, staff, spear, and falchion. The cane counts as silvered and magical for purposes of damage resistance.

Ring of Changing
Wonderous Item (Uncommon) (requires attunement)
This ornate ring stores one complete outfit. The ring has three charges and you may use one to swap your existing outfit for the one in the ring. The change takes one full action, you can force it to be a quick action but you must roll a 1d10 and on a result of 1 the change fails, the ring is destroyed, and the outfit stored dumps on the ground. Only the clothing and belt pouches change, no backpacks or weapons. It can also only store up to 20 pounds of clothing and accessories, so most armors are too heavy as well. Charges refill at one charge per fancy large meal you consume to a maximum of three.

Notebook of the Archivist
Wonderous Item (legendary)
This brown leather-bound notebook is about 7 inches long, 5 inches with an emerald-green ribbon bookmark. It contains only 20 thickly coated pages, each depicting a sketch of a cupboard or set of shelves.

Each shelf has objects upon it that can be called forth from the space as an action. The shelves and cupboards of each page have the following dimensions; 6ft x 4ft x 2ft, some are set up for a weapons rack, others for clothing etc.

If giving to a player I would say that it has three of everything in the equipment, except armors where it only has one of each. I would also put in there one of everything from a d100 trinkets table. It would also have pursuers who desire it for themselves and one shelf of mundane books.

Image from Open Clip Art

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