In the A to Z Challenge I will be describing parts of my fictional world I am starting to use for Roleplaying games. Most of this information is not known by my players, not to hide it from them, but because I think tons about a location that I won’t force them to sit through during gaming sessions.
Land of Order and Truth
In the Land of Order and Truth, the religeon of Nomele and it’s Inspired Beurocracy rule the Land. It is a land of laws and aministrators, and a land of paladins and farmers.
Government and Society: The Inspired Beurocracy is mostly present to administer the laws. The week executive office is only taken up during a crisis, and generally voted upon by the Paladins of Order residing in the capitol Truehart during the emergency.
While much of the population is half-elven, there is a wide variety of other races. You may keep your own culture as long as it doesn’t conflict with the laws of the land. Scholars of the law are had in every city and town and are supported by the people, while technically a religious position the scholar’s duties are mostly secular. Scholars act as judge for minor issues, and call a jury of scholars or a Paladin if needed.
The Knights of Truth act as a second view to the Paladins of Order. They are the only ones allowed to question a ruling of a Paladin. They also work to refine rules and explain them to the Scholars. While Paladins are fighters, the Knights are actually more knowledge seekers and sages. Both Paladins and Knights however are battle trained to protect the innocent and the country if need be.
Architecture: Domed mudworked building or domed stone buildings are the common methods of construction. Interior doorframes are often hung with fabric instead of wooden doors.
Food, Goods, Imports and Exports: Industry is highly prized, so the region has many exports: fruit, dairy, sugar, leather and wood. They do however import lots of oil and honey, as they are highly prized. The oils are used in the process to finish and color the leather.
Culture, Clothing and Holidays: Most people wear colored leathers in a loose cut and tied fashion.
Common Races: Half-elf, human, halfling, gnomes, half-orcs
Common Backgrounds: soldier, sage, outlander